Market state

10 years after the invention of Bitcoin and Blockchain technology

Several conferences have already been held in the world concerning the tokenization of the economy and the “tokenization of everything”.




we are left with :

–More than 2500 cryptocurrencies followed by Coinmarketcap.
–More than 5400 referenced cryptocurrencies.
–More than 19,000 markets (pairs of cryptocurrency to exchange), including 522 on Binance.
–More than 350 crypto-exchanges (cryptocurrency trading platforms).
–More than 52 industries already using this technology.
–More than 50 technical types of consensus.
–A marketcap of 300 billion euros.
–A 24-hour volume of more than 80 billion euros.
–A bitcoin dominance always higher than 50%.
–More than 1300 referenced tokens on CoinMarketCap (mainly created on the Ethereum blockchain).
–The number of blockchain patents of IBM jumped by 300% (07/17th/2019 article / 108 patents / 160 million dollars of investments).
–Facebook plans to launch its cryptocurrency (Libra).

Market state

Several conferences have already been held in the world concerning the tokenization of the economy and the “tokenization of everything”.
Nokenchain considers that during the 2000s, the trend was to create his website, then his blog.
In the 2010s, the trend was to create accounts on social networks.
In the 2020s, the trend will be to create your own token…


Problems in the iGaming Industry

Most people do not know what a token is and what it can do (as most people did not know in the 1990s what a website was and what it could do for).
On a larger scale, most people still do not know how to use cryptocurrencies and / or what blockchain or smart contracts are.

Most tokens are created on the Ethereum platform, which requires knowing the Solidity programming language. This is a big obstacle if for example an individual or an athlete wants to easily create his token.

There is not really any organization on the market yet (like for domain names with ICANN for example).

Most tokens are created for cryptoprojects, not yet for
individuals or objects.

In another area, Proof of Work consumes a lot of electricity

Talent is not yet considered a metric by the general public. You can have people who have talent in a field and who can never really exploit it, which is a loss for society and humanity.

People who have reached a certain level must be able to live from their activity.

Contract signatures, transactions, and interactions between different participants in a system are slow, expensive, humanly outdated, and not so productive. Not to mention the problems of wealth distribution.

Private interests decide who (or what) to look at, what to buy, what involvement to have, etc.

Nokenchain Solution

– To create an ecosystem that will provide simple tools for everyone, more interactions and commitments.

– To create a new system of social connections via tokenization.

– To help young talents through tokenization, to increase their chances of success.

– To increase the chances of contracts of different professional users.

– To allow fans more interaction and choice.

– To enable brands to access new advertising channels much more easily, quickly and directly.

– To redistribute money better (fewer intermediaries, direct contacts, less fees, …).

– To develop knowledge of tokens with the general public via communication campaigns and simple tools.

– To facilitate the creation of tokens without computer skills.

– To organize the market via a system of registrars.

– To develop tokens creation for individuals and objects.

– To develop Proof of Stake.

– To refocus decision-making on the collective.

All this will be achieved by the creation of a large platform of tokenization (based on Blockchain then Tangle), easy to use, with tools for each type of tokens, as well as incentives to join and make the platform known.


July 2019

Project launch (website + Facebook + Twitter + Reddit + Bitcointalk) and writing the whitepaper.

August 2019

Finalization of the whitepaper and publication of the whitepaper (+ translations).
Discussions with the various contributors (setting up press relations for the announcement of the fundraising).
Finalization of the team of advisors.

September 2019

Private sale of tokens.
Establishment of the bounties (rewards).
Investors registration.

October 2019

Crowdfunding campaign(s) (public sales).
Phase 1.

November 2019

Public sale (cryptocurrencies).
Phase 1 and 2.

December 2019

If sufficient fundraising, possible tokens pre-orders for users !

January 2020

Set up of the technical team and development of the blockchain.
First contacts with the crypto-exchanges.

February 2020

Blockchain development, development of user identification, development of the tokens creation system.
Contact with the crypto-exchanges.

March 2020

Development of tokens creation system and user accounts.

Create notifications and fix the latest bugs before deployment.

Contact with the crypto-exchanges.

April 2020

Deployment of the MVP (minimum viable product).
Distribution of tokens.
Opening crowdkening (tokenization by the crowd).

“To crowdken” means that the community decides to create a token for a star of its choice.

May 2020 and beyond

Tools development.
Goal : A new tool every month or every two months.
Production of explanatory content.


Communication and marketing manager


Community manager


Community manager


Community manager


Bounties managers


Press relations specialist


Content producer editor

Guillaume THUILLET

Blockchain-ICO expert and developer

Chandan LUNTHI

Blockchain-ICO expert and developer


Blockchain-ICO expert and developer


Users technical and commercial support manager, Francophonie and Arab world

Guillaume THUILLET

Users technical and commercial support manager, English-speaking world